HELLFORCES
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Game engine features:

- DirectX 9 support
- Support of pixel and vertex shaders (version 1.1, 1.4, 2.0 and 1.1 respectively)
- 300.000 polygons in a frame
- 5000 - 7000 polygons per character
- 16 characters at a time
- Realistic shadows from multiple light sources
- Normal mapping with specular bump
- Selfshading
- Facial animation
- Motion Capture-based animation
- Realistic water with distortion and refraction
- Mirror surfaces
- Volumetric fog with free shape
- Dynamic light
- Posteffects (glow, space distortion, hot air, glass)
- Advanced particle system
- Lightmaps calculation using Radiosity method
- Reflection cubemaps
- Advanced AI
- Realistic physics using Ragdoll system
- EAX 2.0 supported

    

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